Entry
How do I design a graphical website?
What formats work best on the web?
How much graphics is too much on the Internet?
Apr 20th, 2007 08:50
Donald Choen, steven chan, Fedrix Marc, Matt Gregory, http://www.cpdiscount.com http://www.cpsilver.com http://www.cphandmade.com http://www.cpcustom-jewelry.com http://www.1st-art-gallery.com/home_gallery.htm
Many people will offer many opinions on this subject. Somepeople say
that the asthetic appeal of a web-page is more important than it's
content. Others will say that content is most important.
I like to believe that a hybrid is best in most cases, while some
sights, depending on their market or needs, should be more one one or
the other.
For instance, if your page is primarilly a marketing tool, then make
it
lean towards the asthetically pleasing side with more "wow" and
less "how". That translates into not making the reader read too much
and leading them around the site with images.
If your page is functional, your images should be tight, low weight,
and functional.
The first step in designing a graphical sight should always be to draw
out your ideas as though the entire sight, text included, were part of
an image you plan to professionally print for a brochure or magazine.
You can worry about optimizing the sizes in a moment, but first get a
feel for how you want the entire site to look.
Design your images at the size you will be publishing them on the
internet, (Or design them in a separate image and them resize them to
put into the page template). Resizing images on the client side is a
bad idea because the resize algorithms don't always do what you want
and usually look really bad.
Try to make all your pages fit into the same design. It's too much
work to have a design which changes from page to page. You want the
user to be able to cash most of the heavy images so that they only
have
to dowload them once.
Now, carve up the image into sections, with set sizes, between parts
of
the design which change (buttons, text, page-specific images) and
those
which do not (logo, cosmetic fringes and borders). You will want to
replace any text not specifically part of an image with plain text in
the HTML to save space. Also, keep track of the width and height of
each piece of the image so that when you write your html you can
specify the proper sizes for the tables the images will be placed in
(like a jigsaw puzzel where all the pieces are rectangular but
different sizes).
Once you are done carving you need to select a format. For gif images
you need to select a pallet which works well for the entire site.
Some
people choose to save their images as JPEG, but unless you sacrifice
quality and go with a lossy compression level (1-4) your site will
take
too long to download. If you pick a pallet which looks good at 256
colors then you can use gif images and save a ton of document weight.
The downside of gif is that it is a proprietary format. PNG is an
excellent choice if you don't mind sacrificing older browser support.
Now that you have your images, you can concentrate on content. I
usually try to pick all images which will be on most of the pages in
my
site and put the templates for their design inside a script which is
loaded by additional pages. This allows me to change the entire site
without going through 300 pages.